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In it, an Operator stands on what looks like a lump of clay, with other lumps in the distance.
HOW TO FIX CALL OF DUTY BLACK OPS 2 NOT LAUNCHING TV
"Shit's broken," one responded, before sending me a picture of his TV screen. While working on this story, I texted a few friends who play on PS5 to ask how Warzone Pacific was working for them. I die shortly after, confused and incredibly frustrated. Swapping to my pistol rectifies the issue, but as soon as I switch back to the STG44, the polygons persist, obscuring almost my entire field of view.
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In my Operator's hands is a weapon that looks like something out of a Control cutscene: a mass of spiky triangular prisms congealing where a gun should be. You can imagine the disappointment I feel after running across ruddy ground with no discernible difference to the rocky outcropping looming over it, picking up an STG44, and encountering the now-infamous Warzone polygon explosion glitch. I try to ignore the visual issues and focus instead on the bevy of new guns at my disposal, many of which look and feel demonstrably different from most of Warzone's weapons. Zipping across the map in a car, trees that could pass for Minecraft assets flicker in and out of existence, as if the engine is desperately trying to turn them from squares on top of rectangles into actual palms. Isn't this meant to be a lush tropical paradise? Why is the palette the same drab earth tones as Verdansk? I quickly realize that the visuals are lackluster for an entirely different reason: my game seems to be in a constant state of incomplete rendering. Miffed, but determined to play, I load up a Vanguard Royale match.Īs I jump out of the burning plane above Caldera and scan the island, I am immediately taken aback by the muddy colors. My Operator isn't rendering, and when I go into their specific menu to swap out a skin, my crew of fighters appear only as floating heads. When I first load up Warzone during the Vanguard early access preview, I immediately notice an issue in the menus. It's just really hard to see it right now.
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There's a helluva lot of promise in Warzone Pacific tucked away in its dense new map and incredibly deep loot pool. Although my time with Warzone Pacific has been marred with glitches (more on that in a moment), I thoroughly enjoyed the pace of Vanguard Royale, which felt like it gave me time to test out guns I would never normally pick up in a regular Warzone match. This gives seasoned Vanguard players a chance to use their loadouts, and lets Warzone players who have yet to touch Vanguard try out all the new weapons. How do you ensure weapons that look like the Owen Gun (which has a magazine sitting squarely on top of it) have a fair shake against hyper-modern ARs with custom red-dot sights?īrilliantly, Raven Software's Vanguard-only playlists limit the weapons in the loot pool and loadouts, and fighter planes that you won't find in the regular battle royale as they'd muck up the meta far too much. Call of Duty: Vanguard weapons present an even bigger potential problem to Warzone's gun meta in that they're all from the 1940s. When Black Ops Cold War was integrated with Warzone last year, it brought with it the terrible reign of the MAC-10 and the DMR, frustrating players almost to a point of no return. Using Warzone as a conduit through which all new Call of Duty titles are filtered sets up a uniquely difficult situation, and nowhere is that more clear than in weapon integration.